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The logos for each Last Fantasy game take a similar style. Starting with Final Fantasy Four, all game logos characteristic the same basic layout. The older games also received logos in the aforementioned fashion when they were re-released. The font used for the championship is Runic MT Condensed.
The logo art for the main series games, and for many spin-offs and sequels, is by Japanese artist Yoshitaka Amano who has been involved with the Final Fantasy series since its first. The games are in evolution when the logo requests are sent to Amano without much documentation to go by. Amano and so interprets the data available and tries to incorporate it and create an illustration out of it. Every bit the logo art is based around a central concept, not much of the important aspects would migrate or change significantly even if the logo is created early on in product. Because the title logo is monochrome to a sure degree, Amano illustrates the logo as a standalone piece of art. Rather than receiving visuals, Amano creates the graphic symbol illustrations from text-based information, similar the age and the office they play. As he is non a character designer, but an illustrator, there are more instances where he has worked off text received from the development team. He has said that anything written in text builds and expands imagination, whereas visual assets to review or await at, would be "the end of it."[ane]
After Amano has drawn the logo art the actual logo is designed effectually it by the design team that chooses the colour for the logo, among other aspects. Foursquare Enix likes to reflect colors from the logo art within the key fine art; for case, the dark-green and blue of the Final Fantasy 7 Meteor logo are also reflected in the Mako energy and Lifestream that play crucial roles in the game, and in the tone of its cardinal fine art.[two]
Yoshitaka Amano signed his Concluding Fantasy Ten, X-2, XII, XII International Zodiac Job Arrangement, XIII-2, Dissidia, Dissidia 012, and Fabula Nova Crystallis logos.
Main series [ ]
Final Fantasy [ ]
The logo for the original Terminal Fantasy shows the title in a simple low-cal blue font with semi-transparent characters. It was the merely time the title was entirely in katakana, rather than primarily English letters with a kana subtitle. The English logo is done in a custom font, slightly bolded, in crimson.
The logo of the re-releases, starting from Final Fantasy Origins for PlayStation, features a Yoshitaka Amano drawing of the Warrior of Calorie-free in calorie-free blue, a callback to the original Japanese logo'due south colour.
In Dissidia Terminal Fantasy, the Warrior's appearance and pose during his EX Burst mimic this logo'southward artwork, and his crystal has a lite blue hue identical to the logo'southward color.
The logo was redesigned once again for the Terminal Fantasy 20th Ceremony version of the game for the PlayStation Portable, still featuring the Warrior of Lite, now in a different pose, and has been used since for all media featuring Last Fantasy.
The logo of the N American NES release.
Logo during the prologue.
MSX logo.
Origins & Dawn of Souls logo.
Alternate 20th anniversary logo.
Crystal in Dissidia resembling the logo.
Final Fantasy 2 [ ]
The original logo for Last Fantasy II is done in a colorful italic style: the writing is done in stake-purple fading into vivid bluish, the edges the letters are rimmed with gold, while the numerals are in a medium-to-lite blue. The whole is styled vaguely in the shape of a dragon, emphasized more by the red reptilian heart incorporated into the first letter.
The logo of the Final Fantasy Origins and Final Fantasy I & II: Dawn of Souls re-releases features a Yoshitaka Amano drawing of The Emperor in pink. The logo was again redesigned for the 20th Anniversary PSP release, still featuring the Emperor, now in a different pose, and has been used since for all media featuring Final Fantasy 2.
The pinkish colors used in the redesigned logos may possibly insinuate to the Wild Rose Rebellion, the insubordinate army that Firion and his group join to combat the Palamecian forces, and that several roses in real life take on a dark pinkish color. It may besides allude to the pink crystal corridors found within Pandaemonium. The pink hues is also used for Firion's crystal in Dissidia Terminal Fantasy.
The original Famicom logo.
Origins re-release logo.
Alternate 20th Anniversary version logo.
Scrapped logo from the unreleased NES version.
Crystal in Dissidia resembling the logo.
Final Fantasy III [ ]
The logo for Concluding Fantasy Iii features the championship in an italic orange font, and three crystal columns in the background. The letters are styled almost exactly like the previous game, only this time they are all-gold.
The logo of the Nintendo DS re-release features a Yoshitaka Amano drawing of an unnamed Warrior of Light holding two swords in greens and dejection. In Dissidia Last Fantasy, the Onion Knight strikes this pose during the Ninjutsu version of his EX Outburst. This logo has been used for all following versions of Last Fantasy 3.
The green colors used in the remake logo may refer to the recurring element of wind featured throughout Final Fantasy 3. It could also refer to the colour scheme of the game's primary antagonist. The green hues are also used for Onion Knight's crystal in Dissidia Final Fantasy.
The logo of the original Famicom version.
Remake version logo art.
Remake version logo line fine art.
Crystal in Dissidia resembling the remake logo.
Final Fantasy IV [ ]
The logo of Last Fantasy IV features a Yoshitaka Amano drawing of Kain Highwind in purple, posing in a shape of number 4 in Standard arabic numeral. The color of the text matches the colour of the drawing. The logo marks several things: information technology adopts what would become the "standard" design of the title logo, with the title in English and a katakana subscript and incorporating a piece of Amano artwork between or near (in this example, between) the "Last" and "Fantasy." Information technology adopts the "standard" font for the series going forward, abandoning the stylized italics of the previous logos, and the font too seems influenced past the font of the American edition of the first Last Fantasy with a similar A, N, I and 50 (though with less elaborate Fs and a much narrower T). This overall pattern would become the standard for virtually every release to follow. The original logo's color is used for Cecil's crystal in Dissidia Terminal Fantasy.
The logo of the North American release was done in a gilded fashion in a typeface similar to the English logo for Final Fantasy, but with somewhat less elaborate Fs (though they retain the distinctive tapered tail), narrower Ns and Every bit, and most prominently a T which takes the grade of a sword. The numeral was too inverse from "IV" to "II" to avoid continuity issues. The logo for the WonderSwan Color release incorporated a slope. This was the basis for the Final Fantasy IV Advance logo. The Japan-sectional mobile phone port features a different shade of purple.
The sword model that replaces the "T" in the North American localization of Final Fantasy IV (written equally Terminal Fantasy Ii) is identical to that in the logo of Final Fantasy Hazard, Final Fantasy Legend II, and Last Fantasy Legend Three, correct down to the lens flare.
The Nintendo DS version had a redesigned logo featuring Golbez. The new logo wasn't a concept that pre-existed from the original. Amano has later on described the logo equally "cool" and said the designer making the logo based on his illustration did a skillful job merging them. The Golbez analogy was originally ink art, merely the logo designer at Square Enix added reddish in it. Amano himself enjoys night, boss-like characters, and tends to lean toward these types of illustrations.[1]
Final Fantasy Four -Interlude- [ ]
The logo of Final Fantasy Four -Interlude- is a unproblematic pic of the typical Concluding Fantasy 4 with -Interlude- written right below information technology.
Final Fantasy 4: The Subsequently Years [ ]
The logo of Final Fantasy Iv: The After Years is the two moons, with the new ane growing larger.
Original logo.
In-game logo.
Easytype version.
In-game logo (EasyType).
English logo.
In-game logo.
Wonderswan Color release logo.
Logo for the Game Boy Advance version.
Mobile and PlayStation Portable port logo.
Crystal in Dissidia resembling the original logo.
Original logo.
3D Remake logo.
Final Fantasy V [ ]
The logo of Last Fantasy V features a Yoshitaka Amano drawing of a wind drake in purple and light blueish. The text is a dark blue and the "V" strays from the traditional font style. In Dissidia Final Fantasy, Bartz'due south crystal uses the same hues equally the logo.
Logo sketches.
Super Famicom box art with the original logo.
Logo for the Game Boy Advance version.
Dummied smart telephone logo.
Crystal in Dissidia resembling the logo.
Concluding Fantasy VI [ ]
The logo of Last Fantasy Vi features a Yoshitaka Amano drawing of Terra Branford atop a Magitek Armor, depicting an event when she was in the thrall of the Gestahlian Empire. The armor and its rider are in black and red, while the text is black, from here on becoming standard for the series. Amano considers the logo memorable at the time as Terra was 1 of the start female main characters in the series and the logo is simply the silhouette without bodily faces and lines; Amano describes early logos in the series equally more simplistic that gradually became more illustration-like.[one] In Dissidia Final Fantasy, Terra'south crystal uses the aforementioned color hues as the original logo.
The logo of the North American release, done in the exact style of the Final Fantasy "2" English language logo, changed "VI" to "III" to avoid continuity problems. While the box of the SNES release retains the "sword T" that had been used in "II", Adventure and the Legend releases, the logo in the game itself is instead a "normal" T with a thin, slightly stretched top which touches the N and A, in a manner reminiscent of the T in the beginning North American Final Fantasy logo.
Logo line art.
Logo concept art.
English language logo in-game.
NA SNES Box, featuring the "sword T".
Logo for the Game Boy Advance version.
Crystal in Dissidia resembling the original logo.
Final Fantasy 7 [ ]
The logo of Final Fantasy Vii features Shooting star in varying shades of turquoise. The smaller stone may be a slice of Materia. The light-green and blueish of the logo set the theme for the color tone for the residuum of the game too, reflected in the Mako free energy and Lifestream that play crucial roles in the story.[ii] Amano has described creating the Last Fantasy VII logo as a challenge. He drew many variations and concepts around the Meteor motif, and in the end wasn't certain if it was good and thus let the developers choose the final version.[1]
In Terminal Fantasy VII: Advent Children the boondocks of Edge has a Shooting star monument that resembles the logo. The logo of Final Fantasy VII: Appearance Children is also a stylized version of the original Last Fantasy VII logo. The game marks the bespeak the same logo and numbering was used worldwide.
Final Fantasy VII Remake [ ]
The logo for Final Fantasy 7 Remake shows the same Shooting star from the original game, only at present in a 3-D perspective, and a darker green colour. A hint of green is shown at the bottom of the Last Fantasy championship font. The title Remake has been added at the bottom, outlined in green too. Director Tetsuya Nomura had wanted to use the logo from the game for the E3 2015 reveal trailer, but the remake logo hadn't been completed however. Nomura wanted to match the atmosphere and had the idea to brand it metal, and the trailer staff made the logo every bit per Nomura's wishes. That logo concluded up being used in the last game. The logo in the E3 2015 trailer doesn't have "Concluding Fantasy", simply the Falling star and the word "REMAKE". This was because Nomura had ever wanted to merely have the Shooting star logo. Back before the original came out the advertising producer at the time had suggested using just the logo for the game case, rationalizing that even without the title, everyone would know it was Concluding Fantasy Vii, and ever since Nomura had wanted to exercise it.[3] The logo of Final Fantasy 7 Remake Intergrade is largely the same as that of the original Final Fantasy 7 Remake, but shifts the word "Remake" to the left side, with "Intergrade" in a unlike font and color gradient post-obit.
Final Fantasy 7: Advent Children [ ]
The logo of Final Fantasy Vii: Appearance Children is a view of the ruins of Midgar matching the shape of the original Final Fantasy VII logo.
Concluding Fantasy VII: Advent Children Consummate [ ]
Basically the same as the Appearance Children logo, but has added a night blue box with the discussion "Complete" beneath the original title.
Before Crisis -Final Fantasy VII- [ ]
The logo of Before Crisis -Concluding Fantasy Vii- depicts ii of the primary playable characters standing back to dorsum. Who they are depends on which mobile game network the game was downloaded from.
Crisis Core -Last Fantasy Vii- [ ]
The logo of Crisis Core -Terminal Fantasy VII- is just the championship, with a sky of clouds as the background.
The logo appears in the North American and PAL versions' game cover without the blue background.
Dirge of Cerberus -Concluding Fantasy VII- [ ]
The logo of Chant of Cerberus -Final Fantasy VII- is a representation of Cerberus, the creature Vincent named his gun later.
Chant of Cerberus Lost Episode -Concluding Fantasy 7- [ ]
Identical to the primary game's logo, except for the words "Lost Episode" placed betwixt the two lines of the title in gold lettering.
Last Guild -Final Fantasy 7- [ ]
The logo of Last Order -Terminal Fantasy VII- is the title of the OVA, with the words "Final Guild" colored in a like style to the numeral in the logo of Terminal Fantasy IX. The slope underline previously seen in logos such equally Final Fantasy and Concluding Fantasy Two is also used.
Last Fantasy Seven: Snowboarding [ ]
The logo of Final Fantasy VII: Snowboarding is the Final Fantasy Seven typeset over a stylized "Snowboarding" subtitle in shades of blue and white.
Terminal Fantasy VII G-Bike [ ]
The logo features a stylised "G" with a vehicular design inside a stencil circle. The red "dash" resembles the border of the Buster Sword.
Final Fantasy Seven The Offset Soldier [ ]
Similarly to Appearance Children, the logo is a view of Midgar, merely now in its early stages of development thirty years prior to Final Fantasy Vii. The Shinra emblem is featured on the bottom left of the logo.
Final Fantasy 7 Ever Crunch [ ]
The logo features the Buster Sword thrust in the basis and colored turquoise with the handle and edge of the ground cerise.
Scrapped logos from the development stage.
Logo sketches by Yoshitaka Amano.
Meteor.
International version.
Remake logo.
Remake Intergrade logo.
International version.
Final Fantasy Viii [ ]
The logo of Final Fantasy VIII features a red and orange drawing of Squall embracing Rinoa. The ii assume the pose in-game during a scene at Sorceress Memorial, which is alluded to in the opening cinematic. The squad knew that the Rinoa and Squall scene was going to be a a large moment in the game, then they asked Yoshitaka Amano to draw this for the logo. The cerise to yellow gradient reflects the sunset in the groundwork of the moment Rinoa is falling to Squall'south arms in the opening cinematic.[2]
The logo of Last Fantasy VIII Remastered features the aforementioned illustration, with the text "Remastered" under the championship.
Reference pose.
Logo sketch.
Logo concept art.
Logo artwork.
Alternating version.
Alternate version (ii).
Alternate version (3).
Concluding Fantasy VIII Remastered
Final Fantasy 8 Remastered Japanese version.
Last Fantasy 9 [ ]
The logo of Final Fantasy 9 features the crystal from which all life originates in shades of gold. The game number matches the crystal'southward color. In Dissidia Final Fantasy , Zidane'southward crystal and golden color remember the game's logo.
Logo sketch by Yoshitaka Amano.
Logo sketch past Yoshitaka Amano.
Logo sketch by Yoshitaka Amano.
Logo sketch by Yoshitaka Amano.
Concept art for the logo.
Crystal in Dissidia resembling the logo.
The Crystal as seen in the Crystal World in Dissidia.
Terminal Fantasy X [ ]
The logo of Last Fantasy Ten features Yuna performing a sending at the Kilika Port in a diverseness of vibrant shades, reminiscent of the iridescence of pyreflies as well crucial for the scene the logo depicts. Information technology is the first to officially bear Amano's signature, visible in the lesser-right corner. Like Last Fantasy V, the "X" strays from the traditional font way.
At that place also exists a scrapped logo from the Square Millennium Result trailer. Yuna's face is seen on the left, facing the beholder, with her right hand raised upwards, and the profile of a big balloon in the groundwork. This image is taken from the 25th Anniversary Ultimania. The logo for the HD Remaster is most identical to the original logo, autonomously from a bar done in the fashion of sunlit water beneath the principal title, with argent writing superimposed over it.
Final Fantasy 10-2 [ ]
The logo of Final Fantasy X-2 features Yuna, Rikku, and Paine with the reverse colour gradient of its predecessor'due south namesake. By coincidence, the scarf of Rikku's in-game character models accept a similar gradient. Amano's signature is visible merely to the right of Paine's extended leg. The logo of the Japan-exclusive International + Concluding Mission version features the same logo with the "International + Last Mission" text imposed on top of it.
Scrapped logo.
Black and white artwork of the Terminal Fantasy Ten logo by Yoshitaka Amano.
Alternate artwork of the Final Fantasy X logo by Yoshitaka Amano.
Sketch of the Concluding Fantasy X logo past Yoshitaka Amano.
Logo art without text.
International version.
Hd Remaster version.
Terminal Fantasy X-2 International + Concluding Mission.
HD Remaster version.
Last Mission HD Remaster.
Final Fantasy XI [ ]
The logo of Concluding Fantasy 11 features a drawing of an ground forces, probable an Allied regiment in the great Crystal State of war of the by. In its center, the lite bluish logo features v warriors, each representing a playable race in the game. Amano has described the Final Fantasy XI logo every bit the well-nigh challenging illustration because there are so many characters. He used a huge slice of paper to create it, and has described the process as "very tedious."[i] For the game's expansion packs, on the login screen the logo of each expansion is displayed, illuminated if owned past the player or watermarked if non.
Last Fantasy XII [ ]
The logo of Final Fantasy XII features Approximate Gabranth in blue and regal, with a peach-colored brushstroke on the right. He assumes this pose once in the game, when met inside Heaven Fortress Bahamut. In Dissidia Last Fantasy, Gabranth strikes this pose to finish his EX Outburst. Yoshitaka Amano's signature is visible only side by side to Gabranth's human foot in the bottom-left part of the image.
During the fourth dimension Amano created the logo illustration for Terminal Fantasy XII at that place was a bit of a distance between his office and the Square Enix office, and he drew up another piece while the Square representative was on the way to pick upward the pieces; the one drawn within that hour was the 1 that ended up being chosen. Amano used Japanese-style ink that was kind of similar watercolor, leaving brush marks that led to the the bear on and style of that particular piece. Amano has described the forward-thinking brush consequence every bit something that can only come about spontaneously, and said that logos don't necessarily come about following the request.[one]
The logo of Final Fantasy XII International Zodiac Job System was painted by Yoshitaka Amano. Information technology shows off the five Judge Magisters.
Final Fantasy XII: Revenant Wings [ ]
The logo of Final Fantasy XII: Revenant Wings features the Galbana flying through the heaven. The logo was designed by Isamu Kamikokuryo.
Collector's Edition logo.
Reference pose.
Final Fantasy XII: International Zodiac Job System.
Final Fantasy XII The Zodiac Age.
Terminal Fantasy Xiii [ ]
The logo of Last Fantasy Xiii features Cocoon, with Fang, Vanille, and Ragnarok holding it in the heaven. The crystal colonnade is replaced with the outline of Serah's pendant. For the first time, in lieu of traditional white, the text is outlined in turquoise to friction match Yoshitaka Amano's artwork. The logo pattern directly influenced the game'due south ending, where Cocoon was designed to lucifer the logo art.
Final Fantasy Xiii-2 [ ]
The Final Fantasy XIII-ii logo features Lightning clad in armor and her blighted rival, Caius Ballad. The text is outlined in color matching the artwork. Amano's signature is visible under Lightning. According to an interview with Isamu Kamikokuryo almost the game's art direction, the colors pink and majestic came up a lot, and consequently, they are the colors in the logo.[4] Lightning and Serah with their rose-colored hair represent pink, while Caius has a purple ready of armor, royal hair and can transform into a imperial Chaos Bahamut. It's the first logo in the series to characteristic both a protagonist and antagonist.
An alternative logo is seen on the game's loading screens which do not use the Historia Crux animation. Information technology features a clock pattern like to the Mog Clock, with three hands positioned equidistant from each other; the same design is used for the Crystaria of Paradigm Pack monsters acquired via DLC.
Lightning Returns: Concluding Fantasy XIII [ ]
The logo of Lightning Returns: Final Fantasy XIII differs from the Final Fantasy norm and from the other logos in the Fabula Nova Crystallis: Final Fantasy series past not featuring a Yoshitaka Amano artwork and non using the usual typeface. It features an keepsake that resembles a crystal and the text has a crystalline texture to it. There are besides patterns in it resembling lightning bolts, probable relating to the game's heroine. In-game this is the crest of the savior.
Producer Yoshinori Kitase has explained that the title logo was revamped because the team wanted to convey the "newness" of the installment compared to previous Final Fantasy games. The intention was to use an emblem with precipitous edges and a symmetrical design.[5]
Logo fine art without text.
Promotional logo of Final Fantasy XIII-2 used in a September 2011 commercial.
Logo artwork.
Image logos.
Final Fantasy Fourteen [ ]
The logo of Last Fantasy XIV fittingly features xiv warriors joined with diverse weapons drawn. They are shaded in a multifariousness of colors including blue, purple, orange, and ruddy.
For the relaunch, Final Fantasy XIV was remade from the ground upward and given a new name, with accompanying changes to the logo. Now chosen Last Fantasy XIV: A Realm Reborn, the logo is the same art as the original, merely colored entirely blue, and the subtitle "A Realm Reborn" is in cherry with the letter O in flames, representing the meteor that sent the world to a new era for the game's relaunch. After marketing materials for the game would no longer feature the subtitle "A Realm Reborn".
During beta versions of A Realm Reborn, the words "β Version" were appended under the right side the logo in pink. This was removed upon commencement of the Early Access catamenia.
Final Fantasy Xiv: Heavensward's logo shows Ishgardian soldiers fighting confronting a dragon, symbolizing the Dragonsong State of war. The Dragoon on the left side might be Estinien Wyrmblood, a major graphic symbol of the expansion. The city of Ishgard itself tin can be seen in the background.
Final Fantasy XIV: Stormblood's logo shows Lyse Hext leading the Ala Mhigan Revolution, followed by the Warrior of Lite, Raubahn and other revolutionaries. The background takes the grade of a flag, a symbol often associated with real-earth revolutions.
Final Fantasy 14: Shadowbringers' logo shows a Dark Knight carrying a sword, symbolizing the expansion's theme of the Warrior of Lite becoming a Warrior of Darkness.
Final Fantasy XIV: Endwalker'southward logo shows the Ragnarok flying by the moon, one of the expansion's major areas. The moon'south shape is likewise implying a hollow sphere, implying information technology contains something .
Logo with "A Realm Reborn" incorporated.
A Realm Awoken (2.one) logo.
Through The Maelstrom (2.2) logo.
Defenders of Eorzea (2.iii) logo.
Dreams of Ice (2.4) logo.
Earlier the Fall (two.5) logo.
As Goes Light, So Goes Darkness (three.1) logo.
The Gears of Change (iii.2) logo.
Revenge of the Horde (3.3) logo.
Soul Surrender (3.4) logo.
The Far Border of Fate (3.5) logo.
The Legend Returns (4.1) logo.
Ascension of a New Dominicus (4.two) logo.
Under the Moonlight (4.iii) logo.
Prelude in Violet (iv.4) logo.
A Requiem for Heroes (4.5) logo.
Vows of Virtue, Deeds of Cruelty (5.1) logo.
Echoes of a Fallen Star (5.2) logo.
Reflections in Crystal (5.3) logo.
Futures Rewritten (v.four) logo.
Dawn Unto Dawn (five.5) logo.
Final Fantasy Fifteen [ ]
The logo of Last Fantasy XV features the Oracle, a healer who maintains the residue of the globe of Eos, sleeping with her head resting on her arms, with a crystal sphere representing the sun or the moon behind her, and a big wing on her left. The shape of the logo, meant to represent a close heart, refers to the game'south theme song "Somnus".[6] The text is outlined in a color that matches the artwork, which is in diverse shades of steel-blue through to blackness, reflecting the darker tone of the story. Final Fantasy XV: Majestic Edition uses the same logo with with "Purple Edition" in golden text underneath.
The lesser of the Final Fantasy XV title is also shown to have a seemingly rocky looking texture.
At the the post-credits scene Lunafreya Nox Fleuret is revealed as the Oracle in the logo. The logo is then updated every bit Noctis Lucis Caelum in royal attire is added sleeping abreast her, reflecting the ending of Final Fantasy XV. Noctis's royal attire features a large dark cloak that appears backside Lunafreya, and his coloration is identical to hers; the two are steel-bluish while their extended clothing is black. The updated logo replaces the original one on the title screen. In Final Fantasy Xv -The Dawn of the Future-, Lunafreya's "Scourge Queen/Goddess" grade resembles how she appears on the main game'southward logo.
Director Hajime Tabata wanted the final cut superimposed with the title logo. Noctis's voice histrion, Tatsuhisa Suzuki, wanted Noctis to be included in the logo and Tabata appeased the suggestion. After Yoshitaka Amano drew the new logo, Tabata was amazed how the ending direction came to life.[seven]
Should the player view the Credits option on the title screen, which is added after chirapsia the game, the updated logo is besides featured at the end of the credits.
The developers had many discussions with Yoshitaka Amano virtually how to become the new logo and the reveal to work. The team wanted to have a new logo to symbolize the get-go of a new journey, since it had been ten years since Final Fantasy Versus XIII was appear, and they wanted to show the change in a squeamish way.[8]
Spoilers end here.
The original Final Fantasy Versus Xiii logo is identical autonomously from the text and the coloring, which is done in a lighter coloring style of low-cal to dark blue.[9]
Amano'due south first reaction to the tweaked Final Fantasy XV illustration was "Oh, it's finally beingness realized afterwards all this fourth dimension."[ane]
A more than humorous delineation of the logo is featured in an advertisement for Last Fantasy Xv and Nissin Loving cup Noodle, a real-life noodle brand that's also a consumable food in the game. In this contradistinct logo, the crystal sphere backside the Oracle is replaced with a large kettle that's bravado steam, and the Oracle is shown about to consume a Cup Noodle, while nevertheless maintaining her sleeping position.[10]
Alliance -Terminal Fantasy XV- [ ]
Alliance Final Fantasy Xv is an anime prequel to Final Fantasy Fifteen. Information technology has the silhouettes of Gladiolus Amicitia, Noctis Lucis Caelum, Ignis Scientia and Prompto Argentum against the logo text.
Kingsglaive: Last Fantasy XV [ ]
The logo for the accompanying movie, Kingsglaive: Final Fantasy XV, has the film'south name in the series'due south font with the V in "Kingsglaive" every bit an insignia.
A King'southward Tale: Final Fantasy XV [ ]
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Last Fantasy XV: A New Empire [ ]
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Monster of the Deep: Concluding Fantasy Xv [ ]
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Final Fantasy XV: Comrades [ ]
Final Fantasy 15: Comrades uses the logo way from the Final Fantasy Xv Universe logo.
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Original logo design.
Original logo image.
Regal Edition logo paradigm.
Final Fantasy 16 [ ]
The logo of Final Fantasy XVI features ii summons, known equally "eikons," Phoenix and Ifrit, engaging each other in gainsay. A like scene is shown in the game's announcement trailer. The text is outlined in white, while the logo colour goes from fiery golden to a bluish regal across the battling summons.
Spin-offs [ ]
Final Fantasy Take a chance [ ]
The logo for the Japanese release of Seiken Densetsu: Terminal Fantasy Gaiden shows the Seiken word intertwined with a cross-like hilt, with a colour scheme and designed similar to Firion'due south sword from Final Fantasy II. The rest of the title is beneath the design and the whole is shown on an fair background. The logo of its English release, Final Fantasy Risk, shows the title with a sword for a "T", done with the same font as the Terminal Fantasy "Two" English release (down to an identical sword).
The logo of Seiken Densetsu: Final Fantasy Gaiden.
The logo of Mystic Quest.
In-game logo of Final Fantasy Chance.
In-game logo of Mystic Quest.
Final Fantasy Tactics [ ]
The logo of Terminal Fantasy Tactics is a group of soldiers, including a Black Mage, a Ninja, and a Knight. The font is altered, reminiscent of the early North American localizations, over again with a sword replacing the first T and with the distinctive taper on the tail of the Fs; the font would become an official Tactics mainstay.
The logo for Final Fantasy Tactics: The War of the Lions features a cartoon of two opposing sides fighting each other. It includes a Fourth dimension Mage, a Dragoon, a White Mage, an Onion Knight, a Ninja, a Black Mage, a Summoner, an Archer and a chocobo.
Final Fantasy Tactics Advance [ ]
The logo of Terminal Fantasy Tactics Advance is a judgemaster (likely Cid Randell) on his chocobo.
Concluding Fantasy Tactics A2: Grimoire of the Rift [ ]
The logo of Terminal Fantasy Tactics A2: Grimoire of the Rift features a drawing of a Judge and a Grimoire.
Final Fantasy Tactics: The State of war of the Lions.
Final Fantasy Crystal Chronicles [ ]
The logo of Final Fantasy Crystal Chronicles is a Myrrh Tree. The swooping, crescent shaped C's of this original logo would become a staple of the Crystal Chronicles series.
Terminal Fantasy Crystal Chronicles: Ring of Fates [ ]
The logo of Final Fantasy Crystal Chronicles: Band of Fates spells out the game title is a stylistic red font, with a gem on a chain hanging from the leading leg of the R in the give-and-take "ring."
Other logos include a flick of the twins Yuri (left) and Chelinka (right), also as every bit the arch of a stained drinking glass window. Withal, neither of these are consistent in the dissimilar versions of the game's box art.
Final Fantasy Crystal Chronicles: My Life as a King [ ]
The logo of Concluding Fantasy Crystal Chronicles: My Life as a Male monarch is a silhouette of King Leo and the Kingdom of Padarak.
Final Fantasy Crystal Chronicles: Echoes of Fourth dimension [ ]
The logo of Final Fantasy Crystal Chronicles: Echoes of Time includes a picture of the cat that Sherlotta uses as a substitute trunk and a crystal.
Final Fantasy Crystal Chronicles: My Life as a Darklord [ ]
The logo of Final Fantasy Crystal Chronicles: My Life as a Darklord is a stylized font with many angled messages and serifs, written in a gradient from stake pinkish to deep purple. The image behind the championship also uses diverse pinks and purples.
Final Fantasy Crystal Chronicles: The Crystal Bearers [ ]
The logo of Final Fantasy Crystal Chronicles: The Crystal Bearers reuses the lite blue font used in the original Crystal Chronicles title of Last Fantasy, and spells out the game's sub-title in a heavily stylized yellowish font which spills over into the concluding four messages of "fantasy."
Japanese logo.
Japanese logo.
Scrapped logo from early in development.
Concluding Fantasy Type-0 [ ]
The logo of Final Fantasy Blazon-0 features the goddess Diva, with both "aspects" of her touching a crystal sphere. The kanji word (零式, reishiki ?, lit. Type-0) was drawn past Yusuke Naora, while the primary artwork was designed by Amano.[eleven] [12] The text is done in black with white borders. The original logo, when the game was named Agito Thirteen, has text in outlined in a color that matches the artwork, which is done in paler shades than the Type-0 artwork. The logo for its HD release is likewise identical to the original, except with the color of the artwork changed to gold surrounded past sparkling particles, the kanji "Final Fantasy" removed from above the main text and "Hd" added after the Blazon-0 kanji in a style similar to some types of Japanese calligraphy.
The change in the game'due south coloring tone from the original red to the golden tone in the Hard disk remake was not completely planned from the beginning, but came from the new logo. Yusuke Naora designed the new logo as per manager Hajime Tabata'due south request, and the squad decided to unite the presentation of the new game under the golden tone from the new logo, although this could non exist carried out exactly every bit it made the game too dark in places to see all the details.[13]
Last Fantasy Agito [ ]
The logo of Final Fantasy Agito is virtually unchanged from its previous incarnations, being the same image with an altered, bright pinkish-to-red color-palette, and surrounded by a ruby-red blur. While the master title is done in the Runic MT Condensed format mutual to the series, the word "Agito", which dominates the title, is washed in an oriental style similar to the HD moniker for Type-0. The text of the Agito+ logo is identical except for the addition of the "+" sign and the katakana for "plus" in the text. The color is also altered to various shades of blue and white.
Final Fantasy Awakening [ ]
The logo for Final Fantasy Awakening is like to the logo for Agito in coloring, merely the blur is removed and the logo has floating objects like cherry blossom or crystal fragments rising upward from the image of Diva. The kanji for "Enkindling" is drawn in a similar style to the logo for the original Type-0. Its epitome version, when the game was chosen Final Fantasy Blazon-0 Online, was almost identical with the word "Online" washed in a similar style to Agito.
The scene of the ii Divas touching a crystal orb with moving clockwork cogs inside is depicted in the original game'south intro. The orb symbolizes Orience, the world of Final Fantasy Type-0.
Original logo (Agito XIII).
Original logo without text.
Concluding Fantasy Blazon-0 Hard disk.
Final Fantasy Type-0 HD logo without image.
Terminal Fantasy Agito+.
Last Fantasy Awakening (Chinese version)
Final Fantasy Type-0 Online
Dissidia Last Fantasy (2008) [ ]
The logo of Dissidia Final Fantasy features Chaos and Cosmos, the two opposing one another. Yoshitaka Amano'southward signature is visible in the bottom-right corner of the paradigm, near Anarchy's leg.
Dissidia Last Fantasy.
Logo without text.
Universal Tuning version.
Dissidia Duodecim Prologus Final Fantasy [ ]
The logo of Dissidia Duodecim Prologus Final Fantasy is almost identical to that of Dissidia 012 Final Fantasy, with slightly brighter colors. The text "duodecim prologus" appears in imperial underneath the main text, replacing "[duodecim]" and forcing "Concluding FANTASY" onto the side by side line. Amano's signature is notably missing from this version.
Dissidia 012 Final Fantasy [ ]
The logo of Dissidia 012 Concluding Fantasy again features Chaos and Cosmos, each on the opposite side of their predecessor's logo artwork. Amano's signature is visible in the aforementioned identify as earlier, this time simply side by side to the cease of Cosmos's gown.
Dissidia Final Fantasy (2015) [ ]
The arcade version is based on the original Dissidia Last Fantasy logo. Information technology has no artwork, the "Dissidia" text is imperial and embossed, and there is a red lens flare in the heart.
Dissidia Final Fantasy NT [ ]
The PlayStation 4 port of the arcade version has an artwork to go with the logo, besides as the letters Northward and T below. It is similar to the original Dissidia Final Fantasy logo, with Chaos and Cosmos replaced by Spiritus and Materia.
Dissidia Last Fantasy Opera Omnia [ ]
Dissidia Final Fantasy Opera Omnia is a mobile Dissidia game. Based on he arcade version'southward logo, information technology has the give-and-take "Opera Omnia" added in embossed argent.
Theatrhythm Final Fantasy [ ]
The logo of Theatrhythm Final Fantasy parallels the Dissidia Final Fantasy logo with Cosmos and Chaos, albeit in a super-plain-featured style.
Theatrhythm Final Fantasy Curtain Telephone call [ ]
The logo of Theatrhythm Final Fantasy Curtain Call features Terra Branford, Zidane Tribal, Onion Knight, Bartz Klauser, Y'shtola and Vaan in the back row, while Shantotto, Tidus, Firion, Cloud Strife, Warrior of Calorie-free, Lightning, Squall Leonhart, Cecil Harvey and a moogle appear in the front row, Anarchy and Cosmos are depicted in gilt backside the characters in the same positioning as the Dissidia 012 Final Fantasy logo.
The logo text without the art.
Final Fantasy Dimensions [ ]
The logo of Final Fantasy Dimensions features the characters Vata every bit a Warrior of Low-cal and The Mask equally a Warrior of Darkness. The artwork is done in a rainbow blueprint. The game is called Final Fantasy Legends: Hikari to Yami no Senshi in Japan thus has a logo with dissimilar text.
Last Fantasy Dimensions 2 [ ]
The logo of Final Fantasy Dimensions II features Chronos, a primal supporting character in the story, cradling a brawl-similar object. The artwork is done predominantly in a sky blueish colour, except for the eye of the object which is colored purple going into peppery orangish. The game is chosen Last Fantasy Legends Ii in Japan thus has a logo with different text.
The game originally released in 2015 as Final Fantasy Legends: Toki no Suishō. In this case, the logo was a large clockface drawn in a crystalline pattern, with Roman numerals mark each hour. The outside was shaded light blue, while the heart was done in light pink.
Final Fantasy Legends: Hikari to Yami no Senshi.
Final Fantasy Legends 2
Concluding Fantasy Legends: Toki no Suishō.
Final Fantasy Mystic Quest [ ]
The logo of Last Fantasy Mystic Quest features a new typeset with golden messages in a fashion like to other American Final Fantasy releases of the fourth dimension.
European logo.
Japanese logo.
Final Fantasy: The 4 Heroes of Light [ ]
The logo of Final Fantasy: The 4 Heroes of Light features a new typeset in golden letters.
Japanese logo.
Final Fantasy Record Keeper [ ]
The logo for Terminal Fantasy Record Keeper has the traditional Last Fantasy logo on height with the Record Keeper text below in a different typeface and the Japanese text at the bottom.
Terminal Fantasy Explorers [ ]
The logo of Final Fantasy Explorers features various job classes taking on a dragon. The logo text does non use the usual font, and has a crystal substitute for the O in the word "explorers". The game'southward logo is designed past Amano.[14]
Terminal Fantasy Explorers-Forcefulness [ ]
The logo of Concluding Fantasy Explorers-Force features a dragon and a behemoth facing off against 1 another with two warriors in the middle. The bottom part below the text features various task classes. The artwork is by Yoshitaka Amano.
Final Fantasy Brave Exvius [ ]
The logo fine art of Concluding Fantasy Dauntless Exvius features Fina behind the crossed swords of Rain and Lasswell. This is gradiented from left to correct with each character's signature colour, from Lasswell'due south blue, to Fina'southward purple and finally to Rain's cerise. The art was drawn past Amano, with his signature evident at the bottom right in the Japanese and in-game versions. Dissimilar other logos in the series, the international version does not characteristic Japanese text.
Global logo.
Japanese logo.
Logo art.
Mobius Last Fantasy [ ]
The logo of Mobius Final Fantasy features the chief protagonist wearing armor and wielding an ornate sabre. Behind him is a yellow figure-of-eight pattern. The logo was designed by Amano, and was designed effectually the concept of the Möbius strip.[15]
Mevius Final Fantasy, early logo.
Concluding Fantasy Grandmasters [ ]
The logo for Final Fantasy Grandmasters resembles the logo for Last Fantasy Xi by its colors, being a spin-off of the original Final Fantasy MMO. Information technology features an airship with a city on its back, and the unlike races of Vana'diel.
World of Final Fantasy [ ]
The logo for Globe of Final Fantasy features the game's two playable characters, Reynn and Lann, and directly to a higher place them, their two primary companion mirages, Serafie and Tama. Spread throughout the logo are numerous other mirages, including mascots such as the moogle, chocobo and Black Mage. Many of the game's monster designs are based on Yoshitaka Amano artwork for earlier entries in the franchise and this logo, featuring many of these monsters, was created past Amano. The typeface is similar to previous logos, but less compact, and featuring a big curve for the Fifty in "World." Japanese text appears underneath the English.
The logo of the game's enhanced and expanded version, World of Final Fantasy Maxima, uses the aforementioned base of operations paradigm, only adds the give-and-take "Maxima" underneath. The "Maxima" text is curved and also has curved lines extending from the edges and in the center and features a black to gilt color slope. It replaces the Japanese text seen in the original logo.
Crystal Defenders [ ]
The logo of Crystal Defenders features a blue and peach crystal with the title in a ruby-red gradient. The sword-like "T" is similar to that on the North American boxart for Final Fantasy IV and Final Fantasy Half dozen and logo for Final Fantasy Tactics.
Crystal Defenders: Vanguard Storm [ ]
The logo of Crystal Defenders: Vanguard Storm is similar to its predecessor, though the subtitle is in a diamond font.
An early on logo for Crystal Guardians.
Sub-series [ ]
Final Fantasy 20th Anniversary [ ]
The Final Fantasy 20th Anniversary logo features an Amano cartoon of Princess Sarah on top of a crystal. Other conceptual designs include a Warrior of Light and the Bomb enemy.
Logo sketches.
Logo sketches.
Concluding Fantasy 25th Anniversary [ ]
The Terminal Fantasy 25th Ceremony logo features a moogle sitting on a small throne atop a chalice. The messages have a gold gradient while "25th" is in a red gradient.
Final Fantasy 30th Anniversary [ ]
The logo features chocobos and a moogle amid a big blue crystal that seems to exist shedding smaller crystals to all directions. The text 30th Final Fantasy Anniversary is in the center with "since 1987" in italics at the bottom. Yoshitaka Amano'south signature is in the bottom right.
Finest Fantasy for Advance [ ]
The logo of Finest Fantasy for Advance is a simple black and white box.
The logo for Concluding Fantasy Four Accelerate.
The logo's font color has been contradistinct to black from its original dark blue.
The logo of Final Fantasy Half dozen.
Compilation of Final Fantasy Vii [ ]
The logo of Compilation of Final Fantasy Vii is the original Final Fantasy 7 logo, on a black background, and the words "Compilation of Concluding Fantasy VII" on Meteor.
Final Fantasy VII tenth Anniversary [ ]
The logo was used in 2007 to celebrate the 10th anniversary of Last Fantasy Seven. It features Cloud Strife being flanked by Zack Off-white and Sephiroth.
Fabula Nova Crystallis: Last Fantasy [ ]
The logo of Fabula Nova Crystallis: Final Fantasy features a goddess wearing m vesture, with wings and a crystal sphere at the lesser of her feet (next to which Amano's signature is visible). The main championship is done in black with white borders, while the second half is white within a black bar. The original logo diameter the "13" numeral: this was removed later on Concluding Fantasy Agito XIII was renamed Last Fantasy Blazon-0.[16]
Original logo prior to removal of the "Thirteen" numeral.
Terminal Fantasy XV Universe [ ]
Concluding Fantasy XV started as a Fabula Nova Crystallis game, just eventually spun its own series of releases.
Ivalice Alliance [ ]
The logo of the Ivalice Alliance features a sword surrounded by the thirteen Zodiac signs, a recurring theme in Ivalice-based games.
Compilations [ ]
Final Fantasy I∙II [ ]
The logo of Terminal Fantasy I∙2 is simple with no groundwork image and the text is in blue. This was the outset fourth dimension Final Fantasy and Terminal Fantasy 2 were released with the modern typeset for their logos.
Final Fantasy Origins [ ]
The logo of Final Fantasy Origins includes the title in the familiar typeset, plus the colors of the logos from the original Terminal Fantasy and Final Fantasy Ii in the underline.
Concluding Fantasy I & Ii: Dawn of Souls [ ]
The Final Fantasy I & II: Dawn of Souls includes the logos of the original Final Fantasy and Final Fantasy II on either side of the main Dawn of Souls logo, with a crystal backside it.
Final Fantasy Drove [ ]
The Concluding Fantasy Collection logo is simple with the Last Fantasy text with the word Collection under information technology.
Final Fantasy Chronicles [ ]
The Last Fantasy Chronicles logo is basic with only the text "Chronicles" added to the main logo.
Final Fantasy IV: The Complete Collection [ ]
The Concluding Fantasy Iv: The Complete Collection logo is the basic Final Fantasy logo with the Complete Collections text added to it, without a background epitome.
Final Fantasy Anthology [ ]
The Final Fantasy Anthology logo is written in bronze color instead of black and has an embossed rather than flat look, merely otherwise is similar to other Concluding Fantasy serial logos. The typeset used is Birch STD, rather than the regular series typeset which is based on Runic MT.
Final Fantasy X / Ten-2 Ultimate Box [ ]
A compilation pack from Square's Ultimate Hits serial, including Concluding Fantasy X and its sequel, Last Fantasy X-two for the PlayStation ii. This was made available to Japan only.
Last Fantasy 10/X-2 HD Remaster [ ]
The Final Fantasy X/X-2 HD Remaster logo is composed of logos for Final Fantasy X and Final Fantasy X-2 respectively. Information technology has written "HD Remaster" in a solid steel color on a transparent light blueish bar.
Other logos [ ]
Final Fantasy Airborne Brigade – Japanese logo.
Final Fantasy Brigade Break the Seal
Final Fantasy Fables: Chocobo's Dungeon Japanese Wii logo.
Final Fantasy Fables: Chocobo'southward Dungeon Japanese DS logo.
References [ ]
- ↑ 1.0 1.one 1.two 1.three 1.four ane.v ane.half dozen The Art That Shaped Final Fantasy: Thoughts From Famed Artist Yoshitaka Amano (Accessed: December 12, 2018) at Game Informer)
- ↑ two.0 2.1 2.2 http://finalfantasynews.com/2015/02/27/yusuke-naoras-smu-lecture-recap-featuring-new-final-fantasy-xv-concept-art/
- ↑ Final Fantasy Seven Remake Ultimania Interview With Tetsuya Nomura (Accessed: July 17, 2020) at Game8
- ↑ Last Fantasy XIII-2 Roundtable: Art and Music (Accessed: October 27, 2014) at GameSpot
- ↑ Foursquare Enix On Bringing Lightning Returns To Life (Accessed: October 27, 2014) at Kotaku
- ↑ Concluding Fantasy Versus Thirteen – all the details and so far (Accessed: October 27, 2014) at Gematsu
- ↑ Last Fantasy Fifteen Ultimania Scenario Side translations (Accessed: December 12, 2018) at The Lifestream
- ↑ The past, nowadays and future of Final Fantasy 15 (Accessed: December 12, 2018) at Eurogamer
- ↑ 16 More Things We Learned Almost Last Fantasy 15 (Accessed: August 30, 2015) at Gamespot
- ↑ https://www.youtube.com/lookout?v=pCU1bVzYAnQ
- ↑ Latest on Terminal Fantasy Type-0 (Accessed: October 27, 2014) at Andriasang
- ↑ Yoshitaka Amano Artwork Featured on Final Fantasy Type-0 Soundtrack (Accessed: October 27, 2014) at Andriasang
- ↑ http://jpgames.de/2015/02/jpgames-de-unser-interview-mit-hajime-tabata/
- ↑ 3DS『ファイナルファンタジー エクスプローラーズ』FF11/14のライト版的な内容、登場ジョブ約20種、アビリティ付替可能、100~200時間は遊べる。シリーズ展開も視野? (Accessed: Oct 27, 2014) at GamesTalk
- ↑ http://app.famitsu.com/20150402_511025/
- ↑ Kitase and Toriyama Talk FFXIII-2 and Fabula Nova Crystallis (Accessed: October 27, 2014) at Andriasang
Source: https://finalfantasy.fandom.com/wiki/Logos_of_Final_Fantasy
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